December 26th, 2025
Improved potential memory leak on the console window for some users.
Improved data caching to increase performance
December 18th, 2025
General audio playback improvements
Added functionality to monitor video playback and update the timer UI accordingly.
Implemented a dropdown menu for starting the timer with video or only the timer.
Introduced state management for tracking video playback status and associated UI updates.
Improved user experience by allowing custom time adjustments and resetting game states through the dropdown menu.
December 17th, 2025
Improved
Fixed
Fixed an issue where the volume of the background music would set to 0% after a game was reset.
December 14th, 2025
Enhanced performance and stability in various components
Updated useEffect dependencies in Chat, ConsoleContent, and CountdownTimer components to prevent unnecessary re-renders by excluding stable references.
Improved loading state management in GameProvider and LiveWindow components to prevent flickering during rapid state changes.
Added client-side checks in useLocalStorage to avoid SSR conflicts.
Refined room storage handling to optimize performance and ensure consistent updates across components.
December 13th, 2025

Added +1 and -1 minute buttons to the left and right of the timer for quicker access during game
improved CountdownTimer component performance and styling
Optimized font size calculations for the CountdownTimer to enhance responsiveness.
Refined inline styles in TimerDisplay for better visual consistency across different timer sizes.
Adjusted class handling in getTimerSizeClass to ensure accurate rendering for large timers.
December 13th, 2025

Changed audio engine to Howler for more stable playback
Simplified room loading logic by consolidating state management and reducing redundant updates.
Improved user experience by ensuring consistent handling of room status updates through localStorage.
Removed unnecessary calls to the database
Fixed global volume slider and added a percentage read-out
December 13th, 2025
Improved
Fixed

Enhanced music playback error handling and improve audio management
Added error callback for music playback failures to log errors and notify users through toast messages.
Implemented checks to ensure audio context is valid before playback and reinitialize if closed.
Enhanced HTML5 audio handling with retries and error recovery mechanisms.
Updated volume management to account for music volume and mute settings across all tracks.
Improved track management by ensuring tracks are added correctly and handling missing tracks gracefully.
December 12th, 2025

Implemented PATCH endpoint to update report details and synchronize successful game statuses with public leaderboards.
Added DELETE endpoint to remove reports and handle associated leaderboard entries.
Enhanced error handling and logging for both endpoints.
Updated dashboard components to support fetching and displaying top leaderboard teams.
Introduced edit and delete functionalities in reports data table with corresponding dialogs.
December 12th, 2025

Enhanced landing page and privacy policy
Updated the layout to include a Cookie Consent Banner for improved user experience.
Refactored the FAQ section to allow dynamic title and description props, enhancing flexibility.
Revised the pricing page to integrate a new PricingDisplay component and updated FAQ content for clarity.
Improved the Privacy Policy by restructuring sections for GDPR compliance, detailing user rights, and clarifying data retention practices.
Adjusted various components for better responsiveness and user interaction, including console sidebar and fail screen dimensions.
December 11th, 2025
Improved
Fixed

Fixed a bug where the Clues Available widget wouldnβt save more than 3 on page reload
Small UI improvements to the console page
Added spam protection to sign up page
Added spam protection to contact form